Attached is my first render after a week or so of learning some basics for VRay. I still have some issues I am not sure how to begin resolving. Some problem areas:
1. Antiailising of the island light fixture is really bad, as is the bottom edge of the skylights. Seems like brightness near these areas plays a factor.
2. I have the polygons for the light bulbs on the hanging light separated out into their own layer. I hoped to use these as a mesh light. I only found that the VRay Light settings offer a mesh to load if you use a Portal light. (Seems like that is an error and you should use a Mesh light for this feature to be available). How can I get this lamp to behave as a mesh light?
3. Related to 2, Do I also need to have a material on the bulbs to give off a glowing surface? Or can I make this work just was well by using the polygon material to light the space rather than a mesh light or a bunch of tube lights? Currently, the countertop below doesn't even look like it is getting lit right.
4. Finally, this image to 10 hours to render on a 12core mac pro with 64GB ram. I think i have have gone way overboard on my settings or something. Does anything jump out ???
5. Why Max render time set to 1 minute by default?
6. How do you control number of bounces in the production render? I only see a bounce term used under RT.
It would be great if someone could look into my scene and let me know if I have some big problems. Thank you in advance for your help!
Link to Consolidated Modo Scene.
https://www.dropbox.com/s/hoti1wtuqn...tests.zip?dl=0
1. Antiailising of the island light fixture is really bad, as is the bottom edge of the skylights. Seems like brightness near these areas plays a factor.
2. I have the polygons for the light bulbs on the hanging light separated out into their own layer. I hoped to use these as a mesh light. I only found that the VRay Light settings offer a mesh to load if you use a Portal light. (Seems like that is an error and you should use a Mesh light for this feature to be available). How can I get this lamp to behave as a mesh light?
3. Related to 2, Do I also need to have a material on the bulbs to give off a glowing surface? Or can I make this work just was well by using the polygon material to light the space rather than a mesh light or a bunch of tube lights? Currently, the countertop below doesn't even look like it is getting lit right.
4. Finally, this image to 10 hours to render on a 12core mac pro with 64GB ram. I think i have have gone way overboard on my settings or something. Does anything jump out ???
5. Why Max render time set to 1 minute by default?
6. How do you control number of bounces in the production render? I only see a bounce term used under RT.
It would be great if someone could look into my scene and let me know if I have some big problems. Thank you in advance for your help!
Link to Consolidated Modo Scene.
https://www.dropbox.com/s/hoti1wtuqn...tests.zip?dl=0
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