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Multiple Vray-Cryptomatte'

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  • Multiple Vray-Cryptomatte'

    Several Vray cryptomatte' display in the channels even after the single previously added cryptomatte has been deleted from the render tree.
    screenshots below.

    Any leads would be greatly appereciated.

  • #2
    Changes to render elements are not updated in RT. Or is this after a restart ?
    If you merged scenes, it's possible that there are some cryptomatte items not parented to anything in the Shader Tree.
    You can select them with the 'select by item type" command and delete them.

    Greetings,
    Vladimir Nedev
    Vantage developer, e-mail: vladimir.nedev@chaos.com , for licensing problems please contact : chaos.com/help

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    • #3
      By the way, with your screenshot of the item list: Filtering for "render output" will not show V-Ray's custom render outputs, because they are actually "custom materials". The MODO SDK doesnt allow you to create render outputs so Vladimir had to use this workaround and just made their icons look like render outputs.
      Last edited by 1funk; 16-05-2018, 11:53 PM.
      Win10 Pro 64 / AMD Ryzen 9 5950X / 128GB / RTX 3090 + 1080 Ti / MODO
      I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live - Jesus Christ

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      • #4
        Originally posted by vladimir.nedev View Post
        You can select them with the 'select by item type" command and delete them.
        For those who don't know how to do that, the command is:

        Code:
        select.itemType material.vray.cryptomatte
        Win10 Pro 64 / AMD Ryzen 9 5950X / 128GB / RTX 3090 + 1080 Ti / MODO
        I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live - Jesus Christ

        Comment

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