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Planar projection type for gpu behave as cpu version

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  • Planar projection type for gpu behave as cpu version

    Hello,

    Is it possible to have the planar projection type for gpu behave as the cpu version that can handle it well ?
    It could be very handy for putting decals on mesh without having to create an uvmap

    On the exemple provided I'm using png images set as diffuse color, the png is only the size of the decal hence the frame we can see on the gpu render

    Thanks
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