Hello,
Is it possible to have the planar projection type for gpu behave as the cpu version that can handle it well ?
It could be very handy for putting decals on mesh without having to create an uvmap
On the exemple provided I'm using png images set as diffuse color, the png is only the size of the decal hence the frame we can see on the gpu render
Thanks
Is it possible to have the planar projection type for gpu behave as the cpu version that can handle it well ?
It could be very handy for putting decals on mesh without having to create an uvmap
On the exemple provided I'm using png images set as diffuse color, the png is only the size of the decal hence the frame we can see on the gpu render
Thanks