A new service pack - V-Ray 3.60 for Nuke is available as a free update for V-Ray for NUKE customers.
You can download it from the Nuke download section at chaosgroup.com
and check out the documentation.
Top highlights:
This new version is officially available for Nuke10, Nuke10.5 and Nuke11, for both Windows and Linux operating systems.
Here is the full changelog :
[New Feature]
(*) Support for NUKE 11
(*) Support for Full Light Select render element
(*) Support for Cryptomatte render element
[Improvement]
(*) Add control for VRayMtl opacity mode
(*) Rename Light Select labels and change default to "Full"
(*) Add texture tile type selector in VRayTexBitmap node
(*) Support for TexBitmap Filtering
[Bug]
(*) Adjust VRayMtlSSS user interface limits
(*) Changing the VRayProxy filepath knob does not render the newly loaded proxy
(*) NUKE Camera's animated focal length parameter is not exported in the VRscene
(*) Slow process exit
(*) Improve multi-renderer support
(*) Incorrect light_select channel is rendered on script load
(*) Switching light node connected to first input of Scene node crashes Nuke
You can download it from the Nuke download section at chaosgroup.com
and check out the documentation.
Top highlights:
- Support for Nuke 11
- VRayCryptomatte render element - Automatically generate ID mattes with support for transparency, depth of field and motion blur. (https://youtu.be/Vb4OX7UNIMw)
- Full Light Select render element - Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post. (https://youtu.be/PsINaccZsoY)
This new version is officially available for Nuke10, Nuke10.5 and Nuke11, for both Windows and Linux operating systems.
Here is the full changelog :
[New Feature]
(*) Support for NUKE 11
(*) Support for Full Light Select render element
(*) Support for Cryptomatte render element
[Improvement]
(*) Add control for VRayMtl opacity mode
(*) Rename Light Select labels and change default to "Full"
(*) Add texture tile type selector in VRayTexBitmap node
(*) Support for TexBitmap Filtering
[Bug]
(*) Adjust VRayMtlSSS user interface limits
(*) Changing the VRayProxy filepath knob does not render the newly loaded proxy
(*) NUKE Camera's animated focal length parameter is not exported in the VRscene
(*) Slow process exit
(*) Improve multi-renderer support
(*) Incorrect light_select channel is rendered on script load
(*) Switching light node connected to first input of Scene node crashes Nuke
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