I am noticing in all scenes that when I create a new channel in the properties editor ( selecting CB drop down, new ) that it still paints the content in the original channels.
eg.
I create an "ExtraTex" element through which it initially is set to paint the RGB into a channel named "ExtraTex".
I create a new channel named "AO", switch the CB drop down to AO
I preview the AO channel in the viewer but it is blank.
I preview the ExtraTex element, it is displaying.
Ive noticed this in scenes I have used so far with VRay for nuke. I am using v3.70.01, for Nuke 11.1
eg.
I create an "ExtraTex" element through which it initially is set to paint the RGB into a channel named "ExtraTex".
I create a new channel named "AO", switch the CB drop down to AO
I preview the AO channel in the viewer but it is blank.
I preview the ExtraTex element, it is displaying.
Ive noticed this in scenes I have used so far with VRay for nuke. I am using v3.70.01, for Nuke 11.1
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