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Creating new channels for render elements- switches back to default

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  • Creating new channels for render elements- switches back to default

    I am noticing in all scenes that when I create a new channel in the properties editor ( selecting CB drop down, new ) that it still paints the content in the original channels.

    eg.
    I create an "ExtraTex" element through which it initially is set to paint the RGB into a channel named "ExtraTex".
    I create a new channel named "AO", switch the CB drop down to AO

    I preview the AO channel in the viewer but it is blank.
    I preview the ExtraTex element, it is displaying.

    Ive noticed this in scenes I have used so far with VRay for nuke. I am using v3.70.01, for Nuke 11.1

  • #2
    Hello,

    Indeed this way of adding new channels is not working correctly and I will add it to our bug tracker.
    For now you can set the new channel name while creating a V-Ray render element node and changing the Layer Name field.

    Thank you,
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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