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stmap input not working?

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  • stmap input not working?

    Hi all,

    it's been a while but I'm finally about to tackle a shot with VRay again.

    I tried plugging an stmap into the camera node but it doesn't have any effect. the st map lives in red and green channels. I couldn't find anything in the docs about this.
    Is there another step required to get this to work?

    Thanks,
    frank

  • #2
    Hello,

    In the Physical tab of the VRayCamera you need to enable VRay Physical Camera and set the Lens Distortion Type to Texture.
    Georgi Zhekov
    Phoenix Product Manager
    Chaos

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    • #3
      Got ya, thanks Georgie. I got as far as the physical camera and lens distortion, but totally missed the texture option.
      However, when I use an stmap (from PFTrack) my render output is completely incorrect. As if the focal length changes to a very long lens.
      Will have to debug this a bit more, then I can attach an example scene.

      Cheers,
      frank

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