I feel like I have to be overlooking something - what is the workflow for batch rendering? For example, if we have 9 3D views in a project to render and want to update the whole set, is there a way to do this without manually initiating each render?
Currently, the best I've been able to come up with is to output .VRScene files per-view and then manually submit each one to Deadline as a V-Ray Standalone job. This still requires 30-45 minutes of active human effort, however, and is prone to errors.
Currently, the best I've been able to come up with is to output .VRScene files per-view and then manually submit each one to Deadline as a V-Ray Standalone job. This still requires 30-45 minutes of active human effort, however, and is prone to errors.
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