Hey all,
Sorry for my question, but I used to use displacement map wih 3DS and never had this kind of bug.
I've followed the QS07 tutorial to understand where can be my mistake. Think it was due to my object, so I try volume, wall and other but each time I've got it.
Anyone would have a solution for me ?
(my problem isn't the quality of the map but each face that fly away depending on my displacement value)
Thanks,
Micka
Sorry for my question, but I used to use displacement map wih 3DS and never had this kind of bug.
I've followed the QS07 tutorial to understand where can be my mistake. Think it was due to my object, so I try volume, wall and other but each time I've got it.
Anyone would have a solution for me ?
(my problem isn't the quality of the map but each face that fly away depending on my displacement value)
Thanks,
Micka
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