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  • Overbright inner edges

    Hi

    Mos of the times, when I do a aerial render with or without vray material applied to surfaces, im getting as result all inner edges brighter then the remaining surfaces, as there was a bouncing light, bigger and bigger towards the inner edge.
    Attached one example.

    Any help please???

    Thanks!
    Paulo


  • #2
    The [Brute force + Light cache] combination is more accurate to accurately represent the edges, bends, and gaps in the camera. I guess that it will have some effect on the light smearing effect by strong sunlight.
    Also Adjusting the highlight burn value will work.
    Last edited by zees; 10-04-2018, 11:09 PM.

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    • #3
      Hi Paulo,

      Can you please export a vrscene file and send it to us?

      Thanks,
      Ana
      Ana Lyubenova
      Product Manager

      www.chaos.com

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      • #4
        Hi

        Zees, I tried the [Brute force + Light cache] but didnt change much...
        Ana, please use the WT link to download the VRscene.

        https://we.tl/IXIwPVnU0P

        I really appreciate all help on this... is quite annoying...

        Kind regards

        Paulo

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