further wishes..
1. much easier way to select materials in the scene.. especialy when you use ifc files with geometry of external specialists like the guys that plan the heat and cooling stuff, you often get very reduced or even no materials.. just a picker to pick the surface of what ever object, also in linked ifc files, load the corresponding material and than beeing able to change it.. at the moment its realy realy bad.. searching somewhere in the programm for the name of a material inside of a linked file, remembering the name, going back to the materialeditor, typing in the name, changing it to vray...
2. maybe some chart to put side by side the revit materials and the vray materials .. and just to switch over from one to the other.. many architectural companys devellope standarts which materials to use, so they could also lay down a standart of their corresponding vray materials.. you know... when you work in revit and render, its not comparable to the overwhelming featureset of 3ds max ... and it shouldnt.. because Revit is for making architekture.. not only images.. so we need ways to get faaaaast results.. for hightend compositing special Rendered images its just the wrong softwarepackage i think... in such a case you choose max ore something else...
1. much easier way to select materials in the scene.. especialy when you use ifc files with geometry of external specialists like the guys that plan the heat and cooling stuff, you often get very reduced or even no materials.. just a picker to pick the surface of what ever object, also in linked ifc files, load the corresponding material and than beeing able to change it.. at the moment its realy realy bad.. searching somewhere in the programm for the name of a material inside of a linked file, remembering the name, going back to the materialeditor, typing in the name, changing it to vray...
2. maybe some chart to put side by side the revit materials and the vray materials .. and just to switch over from one to the other.. many architectural companys devellope standarts which materials to use, so they could also lay down a standart of their corresponding vray materials.. you know... when you work in revit and render, its not comparable to the overwhelming featureset of 3ds max ... and it shouldnt.. because Revit is for making architekture.. not only images.. so we need ways to get faaaaast results.. for hightend compositing special Rendered images its just the wrong softwarepackage i think... in such a case you choose max ore something else...
Comment