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V-Ray 5 for Rhino, update 2.4 is now available!

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  • V-Ray 5 for Rhino, update 2.4 is now available!

    V-Ray 5 for Rhino, update 2.4 is now available!

    It can be download here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForRhinoReleaseNotes' and the 'changelog' files:
    %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for Rhinoceros\VRayForRhinoReleaseNotes.html
    %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for Rhinoceros\changelog.txt


    Regards,
    Peter
    Last edited by Peter.Chaushev; 16-03-2022, 09:13 AM.
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Owner
    www.chaos.com

  • #2
    Improvements & Bug Fixes


    Integration
    • The minimum required Rhino version is now 7.15
    • Chaos License Server updated to version 5.5.5
    • The viewport preview of disabled Fur and Clipper object modifiers is now correctly disabled
    • A new menu with links to three of the standalone tools that ship with V-Ray is implemented - V-Ray / Tools / External. It contains shortcuts for the GPU Device Select, V-Ray Denoiser and the VRMesh Viewer standalone applications
    • Decal widgets are now automatically created with an offset in the direction of the projector base. This avoids artifacts caused by overlapping faces when the decal is snapped to the surface of another mesh on creation
    • Changes to the UVW transformation of a Scatter host object now correctly affect the Scatter’s density texture placement
    • Changing irrelevant texture mapping parameters of an object no longer causes interactive rendering updates
    • An issue preventing Scatter from updating the guests placement when switching between density textures is resolved
    • A photon emission disk is now displayed for all custom Sun light sources in the scene. This greatly improves the process of choosing the correct radius for the caustic photons emission
    • A scripting method for acquiring the current V-Ray plugin version implemented
    • Information about the project’s unit of measurement is included when scene objects are exported as .vrscene files
    • A number of issues related to OSL materials and textures are resolved. Note that such assets are currently unavailable for creation via the Asset Editor
    • The following parameters are added to the vrayExportVRScene command - StripPaths, HexArrays and HexTransforms
    • An issue preventing the application of geometry modifier assets by drag and dropping them from the Outliner onto scene objects is resolved
    • The viewport previews of .tx texture files are no longer lost in specific situations. Relocating projects that use V-Ray library materials should no longer lead to white materials being displayed in the viewport
    • Downloading a Cosmos asset using the _vrayCosmos command (and its Download argument) is now possible
    • Uninstalling V-Ray for Rhino 8 now correctly removes all associated plugin folders
    • Changes to the UVW transformation of an object now correctly triggers an interactive rendering update
    • Infinite Planes in blocks are no longer rendered with an incorrect transformation
    • The installer now shows more detailed information on why V-Ray can not be installed for a particular Rhino version. There is a clear distinction between Rhino not being installed and not being updated to the minimum required version
    V-Ray GPU
    • The GPU light cache no longer becomes slower when the output image resolution is increased
    • V-Ray GPU no longer crashes with scenes that contain materials with SSS or Volumetric translucency and Wrapper materials with the Matte option enabled
    • An issue preventing soft shadows to be cast from Omni light sources is resolved
    • An issue preventing soft shadows to be cast from Directional light sources is resolved
    • An issue causing incorrect Directional light intensity is resolved
    • The 2D and 3D texture preview swatches no longer render black in GPU mode
    UI
    • An issue preventing scrolling with the mouse wheel in the Assets Outliner in specific situations is resolved
    • An issue preventing the minimum subdivisions quality parameter to be set correctly for the progressive rendering mode is resolved
    • The AppSDK bin path is no longer incorrectly set on systems where another V-Ray integration is also installed
    • An incorrect upper value limit of the VRayMtl / Refraction / Depth parameter is removed
    • The Cosmos Browser now appears on the left of the screen by default
    • Disabling the legacy Portal Light option of the rectangular light no longer leads to an error
    • Dropdown menu items are no longer being offset on mouse hover
    • A GUID automatically replaces the name of Scatter guests whose names are deleted in the host application
    • Attempting to update or download a Cosmos asset before logging in the Cosmos browser no longer opens a url with an incorrect port number
    • The asset preview no longer fails due to insufficient rights
    • An issue causing the asset preview to fail in specific situations is resolved
    Grasshopper
    • Density Map parameter added to the V-Ray Scatter component
    • All changes to a Grasshopper definition now correctly trigger an interactive rendering update when RTX mode is selected
    • An issue causing a crash upon switching specific render elements in Grasshopper during Interactive rendering is resolved
    • Loading an invalid .vrscene or .vrmesh file in one of the proxy components no longer leads to an exception error
    Vision
    • Movement in the Fly navigation mode is no longer horizontally constrained by default. Disable the Free Flight checkbox to back to enable the constraint when needed
    • The Medium shadow quality is selected by default
    • Vsync is enabled by default to avoid tearing when the camera moves quickly
    • An issue causing the Fly navigation mode camera to jump slightly in specific situations is resolved
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Owner
    www.chaos.com

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