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  • V-Ray 6 for Rhino, hotfix 2 is now available!

    V-Ray 6 for Rhino, hotfix 2 is now available!

    It can be downloaded at:
    download.chaos.com

    This update brings support for the native Rhino point clouds.
    It also includes Cosmos Decal assets, math formula support within the input number fields, searchable Tags, Decals, fixes for GPU engine configuration, V-Ray for Grasshopper, and more.

    Full release notes are available at https://docs.chaos.com/display/VRHINO/V-Ray+6

    Regards,
    Peter
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

  • #2
    Improvements and bugfixes
    • Point Clouds support added. Note that only point particles are currently supported and only a single material can be applied to a point cloud. The size all particles are rendered at depends on the value set in PointCloud object settings located in Rhino’s Display Modes options.
    • V-Ray Decal assets can now be imported from Cosmos. Note that the Decals category is under Materials
    • А number of issues with V-Ray Decals located within blocks are resolvedScaling of legacy Enscape assets is no longer set incorrectly
    • An issue causing unnecessary mix textures to appear in textured environment slots after Light Mix changes are applied to the scene is resolved
    • Starting a renderer that will overwrite the image output file now triggers a confirmation dialogue window
    • An issue leading to incorrect texture mapping caused by specific meshes’ topology is resolved
    • Improved Distance texture’s handling of hidden objects during interactive rendering
    • Changing Rhino Decal mapping type during interactive rendering is now respected
    • The workflow when using the vraySetObjectID command is improved. Assigning a single ID or random IDs is streamlined. Added the option to assign a sequence of multiple IDs from a defined number domain
    • The workflow when using the vraySetMtlID command is improved. It now affects all V-Ray materials and ensure a Material ID attribute is applied to each one
    • Environment Fog no longer produces incorrect render results when objects are moved during interactive rendering
    • V-Ray GPU: Fixed an issue causing increased render time of specific scenes with the V-Ray CUDA GPU engine
    • Mathematical calculations can now be performed in all number field inputs. This includes basic operations like addition, subtraction, multiplication, and division (example: 100*0.2=20) but also more advanced operations like modulus, power, root, permutation, factorial, sine, cosine, etc.
    • The Pick Focal Point button no longer enters an active state when clicked. Instead it activates the tool for picking the distance once and then returns to its initial state
    • Errors caused by missing textures being replaced by raw bitmap buffers during Swarm rendering no longer cause the Log window to pop up
    • Errors caused by an attempt to save a Host Material to a custom Asset Library in the left fly-off panel no longer cause the Log window to pop up
    • Tag names are now respected when inputting a string in the outliner’s search box
    • The GPU device selection is no longer reset each time its dropdown is expanded
    • An issue causing all color slot sliders to move with an offset when the Sliders Color Space is set to Screen(sRGB) in the Configuration settings rollout is resolved
    • The Collaboration window is no longer blank when opened with no internet connection. A ‘Try again’ screen is shown instead

    Grasshopper
    • Improved handling of changes to color nodes during Interactive rendering
    • Scene changes, especially rapid ones, now update the interactive render process more smoothly
    • Using the V-Ray Asset Editor to stop rendering an animation transferred via the Render in Project component no longer causes Grasshopper to lose responsiveness
    • Adding a Dome Light no longer cause an error with the V-Ray Render in Project component
    • Launching Grasshopper without a V-Ray license no longer leads to a crash
    • Fixed an issue preventing Dome Light parameters from updating during interactive rendering
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Specialist
    www.chaos.com

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