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V-Ray 6 for Rhino, update 2.1 is now available!

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  • V-Ray 6 for Rhino, update 2.1 is now available!

    V-Ray 6 for Rhino, update 2.1 is now available!

    It can be download here:
    download.chaos.com

    After installation, you will find more detailed info about the changes in the 'VRayForRhinoReleaseNotes' file:
    %PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for Rhinoceros\VRayForRhinoReleaseNotes.html

    Regards,
    Konstantin​​​

  • #2
    Improvements & bugfixes (Rhino)
    • An issue causing textures to appear tiled incorrectly in the Rhino viewport in specific situations is resolved
    • Using a UVW Placement asset in a texture to no longer provokes its viewport preview to be baked
    • Bitmap resolution matching implemented. This feature ensures that the baked viewport preview of texture networks containing a bitmap matches the bitmap resolution. It is enabled by default
    • The viewport preview texture baking settings can now be changed. Use the ‘vrayTexturePreviewSettings’ command to change the resolution or to toggle the new bitmap resolution matching feature
    • Bump amount is now correctly taken into account when previewing materials in the viewport
    • Rhino 8: V-Ray now successfully renders lines using the Curve Piping modifier
    • Dome Light textures are now successfully imported with the V-Ray Scene Importer. The texture orientation is automatically adjusted for scenes with Up Axis different from Rhino's
    • An issue leading to a crash upon opening the Asset Editor with specific V-Ray 2 scenes is resolved
    • Using any link in the About window no longer produces errors
    • Fixed a number of typos and a missing label in the Asset Editor
    • Scatter’s random rotation transform step now correctly uses degrees instead of radia

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