I'm trying to cut and paste from one project to another and while the objects and layers are imported correctly, the vray materials are not imported.
Similarly when I export a selection and open the exported file, all the materials are gone.
The projects where created with vray 2.0
The problem does not occur with brand new vray3 scenes or if I create a new material in an old scene, apply it to an object and export. Then opening the exported object file has retained the material.
That is a huge problem as it requires to re-create all the materials affecting the objects to export/import or cut/paste).
There needs to be a better compatibility with the scenes created with vray 2. Obviously there's WAY more projects created in vray 2 than any brand new projects created since vray 3 hit the market.
This is unacceptable. I would understand if they were projects from vray version 1 or 1.5, I get that, but vray 2 which was the main renderer for many of us just months ago .... ?
Is there some sort of script that validates all vray 2 materials to be properly accepted by vray 3?
Also, when working on a scene created with vray 2, the changes in the diffuse layer don't reflect in the viewport when in rendered view mode. For example if I change the color from white to red, the viewport keeps showing the object white despite rendering correctly in red.
Ready to dump vray 3 and stick with 2, frankly. Way too many bugs ! (Rant ...)
EDIT: I've just read this post and it seems to confirm these issues ....
Similarly when I export a selection and open the exported file, all the materials are gone.
The projects where created with vray 2.0
The problem does not occur with brand new vray3 scenes or if I create a new material in an old scene, apply it to an object and export. Then opening the exported object file has retained the material.
That is a huge problem as it requires to re-create all the materials affecting the objects to export/import or cut/paste).
There needs to be a better compatibility with the scenes created with vray 2. Obviously there's WAY more projects created in vray 2 than any brand new projects created since vray 3 hit the market.
This is unacceptable. I would understand if they were projects from vray version 1 or 1.5, I get that, but vray 2 which was the main renderer for many of us just months ago .... ?
Is there some sort of script that validates all vray 2 materials to be properly accepted by vray 3?
Also, when working on a scene created with vray 2, the changes in the diffuse layer don't reflect in the viewport when in rendered view mode. For example if I change the color from white to red, the viewport keeps showing the object white despite rendering correctly in red.
Ready to dump vray 3 and stick with 2, frankly. Way too many bugs ! (Rant ...)
EDIT: I've just read this post and it seems to confirm these issues ....
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