I’ll just repeat an issue i had in a multiissue thread, which seems to be overlooked:
Old models, made ind Rhino 5/vray2 is very slow in Rhino 6/V-ray 3.6. Not only do they render slow, but the model is impossible to work with. I am reading a constant high load on the network. Do Rhino 6/V-ray 3.6 handle bitmaps differently? Like it constantly try to get the textures, instead of saving them in the RAM? And when i say slow, i mean really slow. Before (Rhino 5) i could work in a simple rendered view (without scene lighting, thats a killer) or in a shaded view with textures show - That viewport mode became more or less the office standard. But now, it brings the computer to a crawl. Which is scary, since i have the newest and fastest machine in the company.
This behavior also seem to affect completely new Rhino 6 files with a lot of textures. I have a simple file with all our main materials assigned to boxes. It worked fine in R5/V-ray2, but is very resource intense in R6/V-ray3.6.
Today the issue even shows even without me running with textures in the preview!
Old models, made ind Rhino 5/vray2 is very slow in Rhino 6/V-ray 3.6. Not only do they render slow, but the model is impossible to work with. I am reading a constant high load on the network. Do Rhino 6/V-ray 3.6 handle bitmaps differently? Like it constantly try to get the textures, instead of saving them in the RAM? And when i say slow, i mean really slow. Before (Rhino 5) i could work in a simple rendered view (without scene lighting, thats a killer) or in a shaded view with textures show - That viewport mode became more or less the office standard. But now, it brings the computer to a crawl. Which is scary, since i have the newest and fastest machine in the company.
This behavior also seem to affect completely new Rhino 6 files with a lot of textures. I have a simple file with all our main materials assigned to boxes. It worked fine in R5/V-ray2, but is very resource intense in R6/V-ray3.6.
Today the issue even shows even without me running with textures in the preview!
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