Hello,
I exported (with origin) several hundred IES lights to a file. Then I "inserted" (with origin) and "embedded" sub-sets of those lights as "individual objects" into target files.
The IES lights work properly in the source file, which is where i created the IES lights. Source file, the rgb render results are same whether in CPU or GPU mode.
In the target file, the IES lights are defective. The results are very different in CPU versus GPU modes.
Any idea how to correct this? Is there a problem when exporting then importing IES lights?
Thanks, Jeff
ps. Shadow, resolution, and other settings do not seem to correct this issue.
I exported (with origin) several hundred IES lights to a file. Then I "inserted" (with origin) and "embedded" sub-sets of those lights as "individual objects" into target files.
The IES lights work properly in the source file, which is where i created the IES lights. Source file, the rgb render results are same whether in CPU or GPU mode.
In the target file, the IES lights are defective. The results are very different in CPU versus GPU modes.
Any idea how to correct this? Is there a problem when exporting then importing IES lights?
Thanks, Jeff
ps. Shadow, resolution, and other settings do not seem to correct this issue.
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