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GPU mode cause HDRI environment issues

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  • GPU mode cause HDRI environment issues

    I'm not sure it's a bug, maybe there is a way to handle it.

    I try to render an exterior scene based on a HDRI environment setup. But the if I use "on demand midmapping" than the HDRI isn't used. Only "full textures" works, but also there I have some problems, the GI lighting is not right working. Should I use 32bit or 8bit? Or is the bit depth not used for full size?
    www.simulacrum.de ... visualization for designer and architects

  • #2
    Hi,

    Could you please provide screenshots to illustrate the issue? Additionally, could you share the HDRI with us so we can further investigate? If this is alright, please send it to support@chaosgroup.com

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    • #3
      Email is sent now. Attached screenshots of LC pass and final pass.
      www.simulacrum.de ... visualization for designer and architects

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      • #4
        Apologies for missing to update on the issue!

        Kindly note that this has been resolved in our internal builds and the solution will be implemented in the next update

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