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Tiny single bucket for IM pass only

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  • Tiny single bucket for IM pass only

    Hi,

    if I enable progressive CPU rendering based on LC+IM, than the IM pass is rendered with a single tiny bucket only. Maybe the at the UI hidden bucket size could be used for the IM pass in this case and the full CPU power should be used.

    ( I switched from progressive GPU rendering to CPU, because I was looking for a quick way to render an additional Material ID through glass.)

    -Micha
    www.simulacrum.de ... visualization for designer and architects
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