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How to avoid wrong filled holes of clipped geometry? How to disable hole filling?

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  • How to avoid wrong filled holes of clipped geometry? How to disable hole filling?

    Hi,

    I need to render a complex scene opened by a clipping plane, but I get strange artefacts through the space by wrong filled holes. I would like to disable the hole filling. A simple basic clipping world be good enough. How can I do it?

    -Micha
    www.simulacrum.de ... visualization for designer and architects

  • #2
    Hi,

    Just enable the Clipper material in the Asset Editor and don't connect anything to the input slot.

    Konstantin

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    • #3
      Hi Konstantin I tried this but it doesn't help at my last project. If I added a material where is set "unseen for camera" it works better. Also disabling Embree helps a little, but some bad effects stay visible. I wished, I could disable any filling creation like the Rhino clipping looks.

      You could check a test scene which I sent per email -> 155-331-2276 .
      www.simulacrum.de ... visualization for designer and architects

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