Hi,
I need to render a complex scene opened by a clipping plane, but I get strange artefacts through the space by wrong filled holes. I would like to disable the hole filling. A simple basic clipping world be good enough. How can I do it?
-Micha
I need to render a complex scene opened by a clipping plane, but I get strange artefacts through the space by wrong filled holes. I would like to disable the hole filling. A simple basic clipping world be good enough. How can I do it?
-Micha
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