Hi,
first thank you for adding a better support of the Rhino material parameter.
It could be great to get the Rhino gloss finish working to simulate a roughness. OK, I found the Reflection polish is used, but I think, this is a mysterious Rhino option and typical imported materials are using the gloss finish instead (mtl of obj are using it, so far I know. The polish option is ignored by imported materials.)
And the transparency color doesn't looks like expected. I expected a green tint.
If fresnel is enabled than couldn't the IOR be used for the reflection too? For example at IOR 3 I expect a light metallized look.
And couldn't the "alpha transparency" not be used to invert the transparency effect of the used transparency texture?
Best-
Micha
first thank you for adding a better support of the Rhino material parameter.
It could be great to get the Rhino gloss finish working to simulate a roughness. OK, I found the Reflection polish is used, but I think, this is a mysterious Rhino option and typical imported materials are using the gloss finish instead (mtl of obj are using it, so far I know. The polish option is ignored by imported materials.)
And the transparency color doesn't looks like expected. I expected a green tint.
If fresnel is enabled than couldn't the IOR be used for the reflection too? For example at IOR 3 I expect a light metallized look.
And couldn't the "alpha transparency" not be used to invert the transparency effect of the used transparency texture?
Best-
Micha
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