Hi,
since a long time I have the problem that saving the output from the frame buffer is extremely slow. I thought it's a problem of PNG. But I observed that saving the same PNG, which needs approx. 49s to save from the frame buffer can be saved in approx. 7s from Photoshop (6000x3000). And if several channels needs to be saved - RGB, denoiser and result - all together needs 2..3min. Please try to bring down this times like PS do it. It's also important for rendering animations, where the difference between the time to save and the time to render an image is smaller and smaller. So, it can be that 50% the time for an animation is needed for saving.
since a long time I have the problem that saving the output from the frame buffer is extremely slow. I thought it's a problem of PNG. But I observed that saving the same PNG, which needs approx. 49s to save from the frame buffer can be saved in approx. 7s from Photoshop (6000x3000). And if several channels needs to be saved - RGB, denoiser and result - all together needs 2..3min. Please try to bring down this times like PS do it. It's also important for rendering animations, where the difference between the time to save and the time to render an image is smaller and smaller. So, it can be that 50% the time for an animation is needed for saving.
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