Hi,
in the last time I got crashes at some scenes and there very often. Today I found, that it could be related to using a triplanar mapping. So, if someone run in GPU crash trouble during a tight deadline - try to remove the triplanar mapping, maybe it helps.
(Example scene are reported per email.)
in the last time I got crashes at some scenes and there very often. Today I found, that it could be related to using a triplanar mapping. So, if someone run in GPU crash trouble during a tight deadline - try to remove the triplanar mapping, maybe it helps.
(Example scene are reported per email.)