I have a logo-bitmap that needs to appear in two locations on the same geometry. Simple!
I created two planar map widgets (on the same geometry) and assigned them channel 1 and channel 2. Easy!
PROBLEM > They will not render at the same time! I only get one.
FOLLOW UP > If I go the material's texture map settings, I see the problem. It's only letting me choose EITHER channel 1 or 2.
FOLLOW UP > I cannot using tiling, because the two graphics are at different angles.
QUESTION > Is there a process to use "BOTH?"
Thanks,
Dave
I created two planar map widgets (on the same geometry) and assigned them channel 1 and channel 2. Easy!
PROBLEM > They will not render at the same time! I only get one.
FOLLOW UP > If I go the material's texture map settings, I see the problem. It's only letting me choose EITHER channel 1 or 2.
FOLLOW UP > I cannot using tiling, because the two graphics are at different angles.
QUESTION > Is there a process to use "BOTH?"
Thanks,
Dave
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