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Serious issue of output channels (RGB, denoise, effects)

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  • Serious issue of output channels (RGB, denoise, effects)

    In the past (VfR4) I was able to use the exposure correction and it was applied to all channels (RGB, denoise, effects). So, I was able to use parts of each channel in postwork. I used for fine detailed "noisy" structures of the RBG and for clean areas I used parts of the denoised output. But now, the denoised channel is without exposure correction, I can't mix the results anymore.

    That's not all - the RGB channel is also denoised now. There is no direct RGB without denoiser anymore. Effects and RGB are identical.

    Please fix this issues asap per hotfix so that results like at VfR4 are possible.
    Last edited by Micha; 16-12-2020, 12:04 PM.
    www.simulacrum.de ... visualization for designer and architects

  • #2
    I found that the denoiser can be disabled for the RGB channel. Stay two issues - disabling lens effects for RGB, but keep it for effects and enabling exposure correction for denoise.
    www.simulacrum.de ... visualization for designer and architects

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