Attached an image of a denoised material ID (GPU mode). The blurry area caused by DoF isn't denoised. I suppose so the problem is that the denoised alpha isn't used. In CPU mode the material ID base on a denoised alpha and looks ok.
The multimatte object ID color outputs are not using any denoising in CPU and GPU mode.
The multimatte object ID color outputs are not using any denoising in CPU and GPU mode.
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