I'm trying to render a model created from reality capture. The model shows correctly in rendered mode in Rhino, but renders white (bylayer) in vray.
There are no materials assigned to the mesh.
This is the response from the Rhino forum:
There is no texture for that object. The colors that you see are assigned to the vertices of the mesh. The Rhino Rendered display mode will correctly show those colors. For rendering with the Cycles engine in Rhino 7 (using either the Render command or the Raytraced display mode), you will have to assign the Cycles VertexColor material to the layer or object. By default, that material is hidden but can be found after running the TestShowPrivateContent command.
Is there any way to render this in vray for rhino?
Thanks,
Andrew
There are no materials assigned to the mesh.
This is the response from the Rhino forum:
There is no texture for that object. The colors that you see are assigned to the vertices of the mesh. The Rhino Rendered display mode will correctly show those colors. For rendering with the Cycles engine in Rhino 7 (using either the Render command or the Raytraced display mode), you will have to assign the Cycles VertexColor material to the layer or object. By default, that material is hidden but can be found after running the TestShowPrivateContent command.
Is there any way to render this in vray for rhino?
Thanks,
Andrew
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