Created a generic material, assigned an Edges texture to the Bump Map slot, and it doesn't work.
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VRay Material Bump Map with Edges doesn't work
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Dear richard_aubin, hello.
You setup isn't the right one, but don't worry - here it is very well explained.
Try it out and give us feedback.
If you still have questions, we are here to help.
Best regards,
TS
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In addition, you could achieve it also without Bump material (closer to your setup) by doing the following:- add Bump Attribute
- select Bump Texture Channel for Mode/Map
- add Edges to the Texture slot
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Hello again!
I suspect what is happening and in this case other approach should be used.
Could you make an archive by using V-Ray > Pack Project and share it through our contact form, where you can use SendSafely to upload it secure?
Use the forum thread's name as Subject or paste the link in the description.
Under request type choose 3D and rendering help.
It will be highly appreciated.
Waiting for it.
Stay safe.
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