Hey guys, in the most recent release of V-Ray's Release Notes, an issue was addressed that was causing Rhino to hang with V-Ray installed and active during certain commands. This is the line from the Release Notes: "Rhino no longer hangs after using specific Rhino commands while V-Ray is installed and active. The commands that were causing this issue are - Intersect, IntersectTwoSets and Contour".
Rhino is still hanging during certain commands. In particular, when a new file is being imported, I'm seeing Rhino hang at the "Import Scaling" step. We have batch rendering scripts that loops through a folder of CAD files and imports one at a time into a rendering studio. The scripts clear out the old geometry before importing the next for rendering. We're seeing Rhino hang when trying to import new files only after V-Ray has been activated. If we don't open the V-Ray Asset Editor when opening up a fresh rendering studio to batch render in, then all the files import and render correctly but if we activate the Asset Editor even just once to make a change such as the GPU being used to render, V-Ray will inevitable cause Rhino to hang at the "Import Scaling" step when importing a new file into Rhino to render.
Rhino is still hanging during certain commands. In particular, when a new file is being imported, I'm seeing Rhino hang at the "Import Scaling" step. We have batch rendering scripts that loops through a folder of CAD files and imports one at a time into a rendering studio. The scripts clear out the old geometry before importing the next for rendering. We're seeing Rhino hang when trying to import new files only after V-Ray has been activated. If we don't open the V-Ray Asset Editor when opening up a fresh rendering studio to batch render in, then all the files import and render correctly but if we activate the Asset Editor even just once to make a change such as the GPU being used to render, V-Ray will inevitable cause Rhino to hang at the "Import Scaling" step when importing a new file into Rhino to render.
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