I am attempting to create an alpha channel by creating a matte ground plane via material wrapper and preserving shadows. When I click shadows the render starts off with shadows while it builds light cache and then in the first render pass the background turns white with no shadows, see first image. See second image for my settings.
Am I going about getting an alpha channel with preserved shadows incorrectly? Why is it that when I click shadows in material wrapper editor I get a blank background? Any help appreciated.
Am I going about getting an alpha channel with preserved shadows incorrectly? Why is it that when I click shadows in material wrapper editor I get a blank background? Any help appreciated.
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