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V-ray6.0 Not rendering when we apply texture distance
Thank you for writing us.
We can not reproduce the issue. Could you please share with us a test scene so we would be able to investigate the problem further on? You can send us the packed project (V-Ray>Pack Project...) through our support portal (https://support.chaos.com/hc/en-us/requests/new) with the link from this forum topic in the message.
Thank you.
Regards,
Ivelina
Ivelina Mincheva
V-Ray for SketchUp | V-Ray for Rhino | QA www.chaos.com
Thank you for sharing your scene. After some investigation we confirmed the expected behavior. Currently, the supported objects that can be added in Texture Distance’s Add Objects List are only objects with faces. The other objects like lines, curves, points, etc. should be ignored. Although, in this case the hidden pipe object (added in the Distance texture's Objects list) is not rendered but its Distance effect still do render during Interactive. The expected behavior is all the hidden objects in the scene should not be rendered, also their effect over the other objects and textures should be ignored. Our developers will consider it.
To achieve the result of “invisible line path” with the Distance texture you can follow these steps:
Create a pipe around the curve;
Create a Generic V-Ray material and set its opacity to 0; (this way the material will be invisible)
Apply this material to the pipe;
Add the pipe in Distance texture’s Add Objects list;
As it seems to be useful to have the option to add curves in Texture Distance, which will not be rendered, I will propose that improvement to our developers team.
Best regards,
Ivelina
Last edited by ivelina_mincheva; 13-10-2022, 11:42 AM.
Reason: Clarified some details.
Ivelina Mincheva
V-Ray for SketchUp | V-Ray for Rhino | QA www.chaos.com
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