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Also I wonder about how the update works - rarly isn't really rarly since it is every second. If I do a test render than I expect for rarly an update every 5s or more.
If I set the update rate to rapid than it's rapid only if I don't touch the view. If the view is moved than the rendering is update only after a pause of 3s. It could be nice if the denoiser could denoise within a second also if the view is moved.
Also the progress window shows "compiling geometry" if I only move the view. Is this right or is something wrong here and this cause a delay.
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