I have a set of blocks, each of which contains a .vrmesh. The blocks are then instanced. So far so good.
Since they are vrmeshes, I can set the material on them. So I assign one material to all the vrmeshes and save the file. Here is what it looks when I saved the file. Not that 2 blocks contain the same OH3 Pos and OH3 Neg meshes, so they are shown as 2 separate items, which is already strange, since they link to the same .vrmesh file, but okay.
Now I close Rhino and open the file again. Sometimes it will say there are orphaned materials, sometimes it wont. Here is the asset editor after opening again:
See that every .vrmesh is now in there twice and has a new Generic material applied to it.
Not sure what is going on, but its a bug for sure.
Thanks for fixing.
I can send over the files if you want to test it.
Since they are vrmeshes, I can set the material on them. So I assign one material to all the vrmeshes and save the file. Here is what it looks when I saved the file. Not that 2 blocks contain the same OH3 Pos and OH3 Neg meshes, so they are shown as 2 separate items, which is already strange, since they link to the same .vrmesh file, but okay.
Now I close Rhino and open the file again. Sometimes it will say there are orphaned materials, sometimes it wont. Here is the asset editor after opening again:
See that every .vrmesh is now in there twice and has a new Generic material applied to it.
Not sure what is going on, but its a bug for sure.
Thanks for fixing.
I can send over the files if you want to test it.
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