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Render texture with image sequence in GPU mode not right working

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  • Render texture with image sequence in GPU mode not right working

    Hi,

    I have a scene where I used an image sequence as texture and I run in following issues:

    * diffuse texture works in CPU mode only, but the texture is ignored in GPU mode
    * texture works at a rectangular light like a slide projector, but the intensity can't be changed, it looks like always 1
    * it helps to increase the diffuse slider of the rect light to get more intensity
    www.simulacrum.de ... visualization for designer and architects
  • Answer selected by natalia.gruzdova at 11-07-2023, 03:24 AM.

    Hello again Micha,

    Thank you for creating a separate thread for the issue.

    * diffuse texture works in CPU mode only, but the texture is ignored in GPU mode
    As I have shared in this post we have logged the issue as VRW-4093, also you are right that only Rectangular lights work with image sequence in the Bitmap.


    * texture works at a rectangular light like a slide projector, but the intensity can't be changed, it looks like always 1
    This is a known issue logged as VGPU-5095, apart from the workaround that you have suggested with Diffuse slider, the other workaround is to change Directionality to 0.99 instead of 1 (also posted here).​

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    • #2
      I tried a spot light and here the sequence doesn't work in GPU mode, if sequence is enabled than the texture is ignored.
      www.simulacrum.de ... visualization for designer and architects

      Comment


      • #3
        Hello again Micha,

        Thank you for creating a separate thread for the issue.

        * diffuse texture works in CPU mode only, but the texture is ignored in GPU mode
        As I have shared in this post we have logged the issue as VRW-4093, also you are right that only Rectangular lights work with image sequence in the Bitmap.


        * texture works at a rectangular light like a slide projector, but the intensity can't be changed, it looks like always 1
        This is a known issue logged as VGPU-5095, apart from the workaround that you have suggested with Diffuse slider, the other workaround is to change Directionality to 0.99 instead of 1 (also posted here).​
        Natalia Gruzdova | chaos.com
        Chaos Support Representative | contact us

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