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  • Lighting analysis

    Hello!
    I am rendering an interior of a building in Vray without any light sources but the sun, I am using the Rhino sun as light source. Inside the building is an installation consisting of mirrors directed to lead the incoming light to other surfaces inside the building. However, while rendering, the light arrives on the mirrored surfaces but does not bounce off, I can only see it in the lighting analysis on the mirror's surface. But it is not being reflected and redirected from there. I udes the glass mirror texture from vray.
    I asked Chatgpt an tried many different settings for the mirror material and the render settings, but cannot find the right way to adjust it. Maybe someone has experienced a similar situation and might be able to help me out, I would really be grateful.



    Last edited by catherine_kass; 25-08-2024, 03:45 AM.
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