Hello,
I've loaded an HDR from the Cosmos library into a Dome light and the texture does not appear to be wrapping in a "Dome" around my geometry. It is then not visible in the render. I have selected Use Transform in settings
for the Dome Light so the texture does rotate but not as a "Dome" aroung the scene. Since i wanted the Dome light to be the only light source, Environment Background is unchecked and nothing is applied in texture slot.
Any thoughts on how to get the HDR to display properly?
I've loaded an HDR from the Cosmos library into a Dome light and the texture does not appear to be wrapping in a "Dome" around my geometry. It is then not visible in the render. I have selected Use Transform in settings
for the Dome Light so the texture does rotate but not as a "Dome" aroung the scene. Since i wanted the Dome light to be the only light source, Environment Background is unchecked and nothing is applied in texture slot.
Any thoughts on how to get the HDR to display properly?
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