Something is wrong with the bimap format. Besides the flipping when you convert bmp to jpg in acdsee, there is another problem. When you want to open a render from vray for rhino as a texture in max, it says 'unsupported bmp image file'. What could this be?
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bitmap format
currently our bitmaps are non-compressed just regular old bitmaps. I am unsure what the issue is with max, but I will see if I can figure out the problem. For the next build I'm shooting for having much better support of the various file formats. I apologize for any inconveniance the current lack of support is causing.Best regards,
Joe Bacigalupa
Developer
Chaos Group
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bitmap format
Also Photoshop (6.0) is unable to open the bmp, while I had no problem opening them in faststone viewer.You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.
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bitmap format
the bmp/tga/tiff issues are all resolved now. I am not totally sure why some programs disliked my previous bmp format, but it appears that they work fine now. This will be incorporated in the next build.Best regards,
Joe Bacigalupa
Developer
Chaos Group
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