Re: beta build 11 surface edges...
I have notice this too. When the edges in the model are not connected and the light is coming out between the edges!
Some how I believe in the new build 11, the calculation is more precise and it?s harder to get pass without modelling exactly.
For example I know that my model is not perfect right now (it?s just a sketch) and I haven?t closed all the edges properly yet. But the same model was rendered OK in build 10_5 and now in the build 11 I get this:
Same model rendered in build 11
Same model rendered in build 10_5
Originally posted by nmda
I have notice this too. When the edges in the model are not connected and the light is coming out between the edges!
Some how I believe in the new build 11, the calculation is more precise and it?s harder to get pass without modelling exactly.
For example I know that my model is not perfect right now (it?s just a sketch) and I haven?t closed all the edges properly yet. But the same model was rendered OK in build 10_5 and now in the build 11 I get this:
Same model rendered in build 11
Same model rendered in build 10_5
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