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  • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

    The scene+map is on the way. Filtering should not be the problem, because without DOF it's perfect.
    www.simulacrum.de - visualization for designer and architects

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    • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

      I think I've got it... ;D

      So the map that your using is mapped using an environment mapping as opposed to a regular explicit texture mapping..Right?? Maybe the DOF is referencing the distance of the environment as opposed to the distance of the actual surface (does this make sense??). Any way...maybe a quick texture baking kind of thing (with out the DOF) will allow you to put the map on the surface with out being blurry. Then rerender with the DOF.
      Damien Alomar<br />Generally Cool Dude

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      • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

        Originally posted by dalomar
        ...Maybe the DOF is referencing the distance of the environment as opposed to the distance of the actual surface (does this make sense??). Any way...maybe a quick texture baking kind of thing (with out the DOF) will allow you to put the map on the surface with out being blurry. Then rerender with the DOF.
        Yes, this is the bug, the DOF doesn't référer to the geometry. I hope, never I must use the workaround.

        Did you test the render engine bunkspeed? It's a workflow experience for HDRI environments (this is the limited usage of this engine), render speed not. I try to find an equal workflow/environment: a env map for ground and background. The ground of bunkspeed can be simple combine with texture and/or reflection and 100% match with the background. DOF works like it should work. A dream of me is, that Vray support this type of easy environment too. I suppose so it's only a question of a good combination of exist Vray technology. So, no big step.
        www.simulacrum.de - visualization for designer and architects

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        • Problem opening file on non-vray Rhino

          This was scary. I was working at home on the laptop and tried to open my file from work, which was generated on a Rhino 4 with Vray combo. Since the laptop did not have Vray, I received all sorts of scary 'geometry corruption' errors. When the file finally opened, about 75% of the data was gone!

          The quick-fix was to install a 30-day Vray trial, then the file opened OK. Until I buy a new copy of Vray for each computer with Rhino, I am severely limited as to sharing Rhino data, at least on files that have vray materials, cameras, ground planes, etc applied.

          MY QUESTION : Is there a way to "save as" in Rhino so that no Vray data is included in the 3DM file, and therefore, it can be opened cleanly on another computer?

          Comment


          • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

            Humm...that is very, very odd. The only information that should be saved at least geometry wise is material information. Beyond that there shouldn't be anything that would be so crazy as to corrupt geometry. Did you have RDK installed on that computer when this geometry issue happened?? RDK ties into the Rhino pipeline much more than we do, so that may be playing a part in the issue. Either way please send the file in question (if you have the one that actually produced the geometry errors that would be even better) to either myself or Joe. In fact, uploading to the ftp site may be a better solution ftp://asgvis.com/incoming and email Joe or I to let us know you put it in there.

            As for your other question. There is an option to Save Small, which may alleviate your dilemma (although if I remember correctly all that does is not save render meshes). I think there is a better way to save so that plugin information is not saved with the file. I'll see what I can dig up and let you know.
            Damien Alomar<br />Generally Cool Dude

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            • Follow up

              It looks like I do have the RDK installed, but I didn't knowingly install it. All I did was install the Vray for Rhino 1.0 trial version, so the RDK must have been included. Every time I launch Rhino I get the same two errors:

              "RDK install path not found" and "Failed to load RDK language strings."

              Does that help? Any recommendations?

              Comment


              • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                I am using the trial version of Vray for Rhino at the moment, trying to go through the tutorial, V-ray_for_Rhino_Maual.pdf that I downloaded from here.

                On page 20, it asks to change some settings for lights. When Vray is chosen as a renderer, I can not see any options under the Light Properties. When Rhino Renderer is chosen, I get its' Light Properties options. I can't change the multiplier as the tutorial is asking me to do, as I don't see this option on my window.

                Now, this happens on my Vista machine, and not on my XP machine.

                I have tried the DirectX plugin, thinking it might help, but it did not.

                Is this a bug relating to Vista and Vray? Or, can anyone running Vista tell me if I'm the only one with this issue?

                Matt

                Comment


                • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                  Originally posted by schultzeworks
                  It looks like I do have the RDK installed, but I didn't knowingly install it. All I did was install the Vray for Rhino 1.0 trial version, so the RDK must have been included. Every time I launch Rhino I get the same two errors:

                  "RDK install path not found" and "Failed to load RDK language strings."

                  Does that help? Any recommendations?
                  RDK is installed during our installation, as you need it for a few of our new features. I was wondering if RDK was installed before you installed the trial. The RDK error message can be resolved by simply reinstalling RDK. You could do that with our installer, but sometimes InstallSheid (our licensing software) doesn't like reinstalls. So it would be better if you reinstalled just RDK. Here's the download link

                  Originally posted by mattdesign
                  I am using the trial version of Vray for Rhino at the moment, trying to go through the tutorial, V-ray_for_Rhino_Maual.pdf that I downloaded from here.

                  On page 20, it asks to change some settings for lights. When Vray is chosen as a renderer, I can not see any options under the Light Properties. When Rhino Renderer is chosen, I get its' Light Properties options. I can't change the multiplier as the tutorial is asking me to do, as I don't see this option on my window.

                  Now, this happens on my Vista machine, and not on my XP machine.

                  I have tried the DirectX plugin, thinking it might help, but it did not.

                  Is this a bug relating to Vista and Vray? Or, can anyone running Vista tell me if I'm the only one with this issue?

                  Matt
                  The DirectX plugin only deals with the display pipelines, so that won't help the light situation. It may be a Vista issue though. Have you set the compatability mode to XP. That may take care of it for you. It also may be helpful to install some of the updated C++ libraries the V-ray needs. You can download those here
                  If the problem persists please let us know.
                  Damien Alomar<br />Generally Cool Dude

                  Comment


                  • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                    Matt
                    I read your post on the Rhino Newsgroup, and Pascal had a good question...What kind of light? If you are trying to access a V-ray Sun then that could possibly cause issues because there is very little within the V-ray sun properties that relates to regular rhino parameters.
                    Damien Alomar<br />Generally Cool Dude

                    Comment


                    • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                      Hello Damien,

                      It is great to know that you look at news group over at Rhino. It comforts me as potential buyer of Vray knowing that you guys work together.

                      As for my light properties issue, it persists with any/all lights. I noticed it first when I was following the Vray tutorial/manual, around page 20, where modifying rectangular light comes into play. I could not change the multiplyer nor the decay since I could not see any of those setting.

                      I am going to try the updated C++ libraries from the link you have provided me tonight and see if that works.

                      Matt


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                      • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                        The C+++ library did not solve the problem...



                        This is what my light properties look like, rectangular light selected in this case.

                        Matt

                        Comment


                        • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                          @siggi ****This was moved...See Joe's post below.
                          You should be able to get rid of the light spots by disabling GI refractive caustics. In V-ray Options go to the Indirect illumination rollout. In the middle at the top will be two check boxes; one for Reflection Caustics, and one for refraction caustics. The reflection caustics should already be disabled, so just disable refractive Caustics

                          @Matt
                          hmm... I'll have Joe take a look at this and see what he can find out. You may want to try uninstalling and reinstalling v-ray. Sometimes, especially with the privileges situation on vista, the installation may not have been completed correctly. On the reinstall, make sure that you run the installation as an administrator.
                          Damien Alomar<br />Generally Cool Dude

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                          • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                            Thank you Damien, I will reload Vray tonight and see if that works.

                            Comment


                            • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                              Originally posted by dalomar
                              @siggi
                              You should be able to get rid of the light spots by disabling GI refractive caustics. In V-ray Options go to the Indirect illumination rollout. In the middle at the top will be two check boxes; one for Reflection Caustics, and one for refraction caustics. The reflection caustics should already be disabled, so just disable refractive Caustics
                              I moved his topic out of the main bug list - you can find it at http://www.asgvis.com/index.php?opti...12222#msg12222
                              Best regards,
                              Joe Bacigalupa
                              Developer

                              Chaos Group

                              Comment


                              • Re: **** PLEASE POST ALL VFR4 PROBLEMS HERE *****

                                Originally posted by mattdesign
                                Now, this happens on my Vista machine, and not on my XP machine.
                                ...
                                Is this a bug relating to Vista and Vray? Or, can anyone running Vista tell me if I'm the only one with this issue?
                                I have seen the blank light / object panels before when Windows wasn't sure how to draw a particular kind of control ( a combobox or something along those lines ). Is this issue happening even if V-Ray for Rhino isn't installed, or only when we are there? If it only happens with us then I suppose something in our light UI is not being found on the system. I'll double-check what the dependencies there are and see if I can track down an installer for them.
                                Best regards,
                                Joe Bacigalupa
                                Developer

                                Chaos Group

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