I am trying to reproduce with Vray, a glass object that we have in production at the moment. The object, has a texture in its inferior part. In order to be able to only mapping the texture in the inferior face, I had to separate the object in superior face, inferior face and border(to give color him). The material used in both faces is similar, excepting bump in the inferior one.
The showy thing is the texture that takes place in the central zone, that is the mesh of triangles of the superior surface.
Thank you for your time. And sorry for my poor English.
The object render
The real object
The showy thing is the texture that takes place in the central zone, that is the mesh of triangles of the superior surface.
Thank you for your time. And sorry for my poor English.
The object render
The real object
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