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  • noise / black dots

    Hi,
    where does this come from ?


    I thought that it was because I don't have enough light... but I have. Do you know why thoses appears ?

    Jp
    Thx !
    Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

  • #2
    noise / black dots

    Once a day we all could collect error images and write down the reasons at an user tutorial. I have seen this error befor too. If I remember me right, Joe say's an object without uv coordinates in the scene could cause this. Do you import any mesh object? Ig yes, assign a RCM maooing to it.

    An other reason could be, that a HDRI env cause this. If possible, try an other HDRI.
    www.simulacrum.de - visualization for designer and architects

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    • #3
      noise / black dots

      I know, but this one is not a mesh import, it's a simple solid done by extruding a profile curve and some rounding.

      The hdri is also the same as I always use, with the same orientation/rotation.

      It's the same rectangular lights, it's the same frosted glass material...

      I use pretty much the same settings for the quality of the rendering, I used noise threshold of 0.01 and another render at 0.1 and it does the same at the same places...

      I think that if I would have to choose it would be an hdri problem more than the others, but it should also get some weird stuff everywhere but it's not the case. it's just here and there on my render windows... no logic behind where it is placed really much...
      Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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      • #4
        noise / black dots

        If you'd like you can send me the scene and I can see if anything pops out immediately at me. ftp://ftp.asgvis.com/incoming - let me know the name of the file if you choose to do so.
        Best regards,
        Joe Bacigalupa
        Developer

        Chaos Group

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        • #5
          noise / black dots

          How close is the box to the glass. If I look at the color of the dots, they are green and black as the texture of the cover.
          maybe it has to do with sec. ray bias. try to make it 0 or higher than you have.
          You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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          • #6
            noise / black dots

            HI,
            it was at 0,
            normally I set it at 0.001,
            yep they are multiple color on some renders, other times it's only black pixels.

            Jp
            Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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            • #7
              noise / black dots

              I just tried it once again at 0 or 0.001 of secondary bias and it still does it...
              Jp
              Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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              • #8
                noise / black dots

                After playing around with it for a bit I found that disabling maps will remove the "Invalid light cache sample(s)" message. So this brings me back to my initial idea that somehow there is some weird UV stuff going on. I'll mess around with it a bit more, but thats my initial reaction.
                Best regards,
                Joe Bacigalupa
                Developer

                Chaos Group

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                • #9
                  noise / black dots

                  initial idea of micha is that it happens that tehre is weird uv going on if we import some meshes from 3ds or something... it's not my case.

                  Also, there is no maps on this frosted glass... it's juste a vray material applied on a rectangular solid with filletedges and roundings...

                  This is why it's a little bit weird.

                  Jp
                  p.s. I don't do voodoo stuff on my 3d
                  Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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                  • #10
                    noise / black dots

                    I sometimes get the same results when using an environment bmp. I have found that increasing the blur factor makes it go away. However, I can't say that ive seen that much noise on just 1 object. I would think Joe might be on to something there. However, try setting the blur to mip=map and a value higher than .15 and see what happens.

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                    • #11
                      noise / black dots

                      I tried to remove completely the environment map and wihtout any color to the environement also (unchecked). with 0 or 0.001 to secondary bias, still there is this noise.
                      Jp
                      Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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                      • #12
                        noise / black dots

                        Ever tried to remodel it. I know its a bad idea, but it seams like you've tried everything else... If it only takes 2-3 min it may be worth it... but then again...
                        Damien Alomar<br />Generally Cool Dude

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                        • #13
                          noise / black dots

                          Just because the dots appear on the glass, does not necessarily mean that this is the object that causes trouble. One other thing, just to make sure, check if your scene does not have bad objects/inverted normals.
                          You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

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                          • #14
                            noise / black dots

                            Have you checked GI Reflect Caustics? Turn them off!

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                            • #15
                              noise / black dots

                              the colors of the dots match the color on the boxes.And the invalid light cache is a mapping problem,something as a mapping with no map assigned.So close the layers on which the boxes are,and see if it makes a difference.And alsoare your maps jpeg? I have had problems with those in vray,i now stick to tga or png.

                              Renee

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