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SR1.5 Bug: DR crash by GI read cache file

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  • SR1.5 Bug: DR crash by GI read cache file

    Hi,

    I'm not sure, maybe I'm the only one with the problem. If I save the GI cache files and set it to "read", than the spawners crash. Is this a problem of my machine only or did other users got the problem too? I need the cache file workflow and ask me, can I solve it here by myself or should it be fixed per next release?

    -Micha
    www.simulacrum.de - visualization for designer and architects

  • #2
    Re: SR1.5 Bug: DR crash by GI read cache file

    We've gotten a few reports. The service release changed how light maps (and a few other assets) were handled with DR, so I'm sure we tested it and didn't see any issues. We'll take another look.
    Damien Alomar<br />Generally Cool Dude

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    • #3
      Re: SR1.5 Bug: DR crash by GI read cache file

      Fine - please let me know, if the bug can't be find, so I will try more test.
      www.simulacrum.de - visualization for designer and architects

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