Hi there!
It seems that I have a quite common problem: When I use distributed rendering, the buckets of the render slave pc renders its pixels darker than the local machine. Both machines newest builds, same spawners. I already searched the forum for this problem and found many questions but no real answer. Is there a solution for this problem in the meantime?
Thanks for a helpful reply.
Cheers
Toni
It seems that I have a quite common problem: When I use distributed rendering, the buckets of the render slave pc renders its pixels darker than the local machine. Both machines newest builds, same spawners. I already searched the forum for this problem and found many questions but no real answer. Is there a solution for this problem in the meantime?
Thanks for a helpful reply.
Cheers
Toni
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