Hi,
Having a material issue with Vray for Rhino v5.
Normally when rendering a transparent material, if you look at the alpha channel in the frame buffer you see a greyscale representation of the object. Suggests transparent pixels.
When I want frosted transparent materials, I lower the refractive glossiness.
In Rhino 5 (vray 1.5), when refractive glossiness is anything less than 1.0 (0.99 down), the transparent material becomes solid and the background is saved in the object, which is quite frustrating!
I've attached two screenshots - one showing Rhino 4 and one showing Rhino 5 with the inconsistency.
If I'm doing something wrong, would love to hear what it might be! But I suspect it is a bug.
Thanks.
Having a material issue with Vray for Rhino v5.
Normally when rendering a transparent material, if you look at the alpha channel in the frame buffer you see a greyscale representation of the object. Suggests transparent pixels.
When I want frosted transparent materials, I lower the refractive glossiness.
In Rhino 5 (vray 1.5), when refractive glossiness is anything less than 1.0 (0.99 down), the transparent material becomes solid and the background is saved in the object, which is quite frustrating!
I've attached two screenshots - one showing Rhino 4 and one showing Rhino 5 with the inconsistency.
If I'm doing something wrong, would love to hear what it might be! But I suspect it is a bug.
Thanks.
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