Can somebody please explain the difference between the following 3 functions?
1) Right click on the Render button (does a region render based on the override resolution setting) (however with the latest release this function is broken)
2) Region render in the frame buffer (does a region render based on the override resolution setting)
3) visRenderBlowup (does a region render based on the override resolution setting).
They all seem to do the same thing....
However, what i understand of visRenderBlowup, is that it will "blow up" the area that you wish to render to the overridden resolution.
Example.----- I have a pair of headphones that i wish to render. The override resolution is set to 3000 x 3000 pixels. If i use visRenderBlowup and select a small area around the headphone jack, will this blow up that area to 3000 x 3000 pixels? The feature implies that it does this , however it doesn't
Cheers
1) Right click on the Render button (does a region render based on the override resolution setting) (however with the latest release this function is broken)
2) Region render in the frame buffer (does a region render based on the override resolution setting)
3) visRenderBlowup (does a region render based on the override resolution setting).
They all seem to do the same thing....
However, what i understand of visRenderBlowup, is that it will "blow up" the area that you wish to render to the overridden resolution.
Example.----- I have a pair of headphones that i wish to render. The override resolution is set to 3000 x 3000 pixels. If i use visRenderBlowup and select a small area around the headphone jack, will this blow up that area to 3000 x 3000 pixels? The feature implies that it does this , however it doesn't
Cheers
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