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Normal mapping not working / not clear

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  • Normal mapping not working / not clear

    I recently acquired some excellent 3D people from https://secure.axyz-design.com/ These are awesome and the models come with both a diffuse & normal map, which is a (newer) kind of bump map. However, I cannot find anything in the V-Ray documentation on how best to apply these normal maps. There are six (6!) different ways, so I spent some time experimenting. A few options looks good, but I prefer to use the proper method. See attached image.

    Any suggestions?

    Click image for larger version

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  • #2
    Here are the seven options from the bump map pull-down.

    1. Bump
    2. Normal Map (Tangent space)
    3. Normal Map (Object space)
    4. Normal Map (Camera space)
    5. Normal Map (World space)
    6. Bump Map (Local space)
    7. Explicit normals

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    • #3
      Check this out:

      http://www.surlybird.com/tutorials/TangentSpace/
      Last edited by fooprobe; 09-10-2014, 11:18 PM.
      emil mertzel
      vray4rhinoWiki

      Lookinglass Architecture and Design

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