Announcement

Collapse
No announcement yet.

Two new bugs...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Two new bugs...

    Super excited for 3.6 release!....However in the meantime, here are two fresh bugs I've come across:

    1. When 'duplicating' a material, if I edit the textures of either one of them it affects the other. Ie; I duplicate "paint" to get "paint#2"... If I change the bitmap of "paint#2" it will also affect the original "paint". This isn't replicable 100% of the time.

    2. When I render then re-render, for some strange reason the view (camera rotation) is rotated about 1 degree... When I say rotated, I mean that as if the rotation in rhino camera settings has been set to "1". This is only a new bug that's started happening in the past couple of weeks. (A few weeks before that I changed computers - so this might have affected it?). I've found this to be very noticeable when producing animations...

    Happy to provide additional info if needed! Cheers,
    Last edited by aaouviz; 10-12-2017, 11:43 PM.

  • #2
    Hi,

    We were unable to reproduce the issues described on our end using v3.40.03. Could you please advise if it occurs with specific project or any (even newly created ones)?

    We can also arrange a remote session to investigate this behavior. If this is alright with you, please send an e-mail to support@chaosgroup.com with a link to this post and a time and date when it would be a convenient time for you. We are available Monday-Friday between the ours of 11:00 and 18:00 EET.

    Comment


    • #3
      Thanks for the reply...

      I can't replicate them, myself - but they do happen occasionally. The rotating of the camera is a particularly puzzling one!

      If this is like most other bugs, I'll eventually stumble across a cause and report back...

      Comment

      Working...
      X