Hi,
just deleted a large amount of data from a scene (around 180MB worth of NURBS polysurfaces after extracting their render mesh) and hit the Undo command. To my surprise, all lights except for one LightMesh object did not return - the geometry did, though.
Undo memory is set to standard (265MB), all lights (3x rectangular as well as 2x LightMesh) featured bulge maps with UV repeat values >1, in case that matters...?
I'd put that on the Bugs list, if not a known issue already.
Please solve! A working Undo command is one of the most important arguments in any application
Thank you!
Matthias
just deleted a large amount of data from a scene (around 180MB worth of NURBS polysurfaces after extracting their render mesh) and hit the Undo command. To my surprise, all lights except for one LightMesh object did not return - the geometry did, though.
Undo memory is set to standard (265MB), all lights (3x rectangular as well as 2x LightMesh) featured bulge maps with UV repeat values >1, in case that matters...?
I'd put that on the Bugs list, if not a known issue already.
Please solve! A working Undo command is one of the most important arguments in any application
Thank you!
Matthias
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