Enjoying my time with 3.6 but still a few annoyances;
-The image file type is not retained. It always default back to PNG
-If I open a file that was created with VfR 2 and there was some custom channels (like for a light that shows as a render element), there's no way to get rid of it.
-Applying materials to layers is still problematic within the V-Ray Asset Editor. I see that some work was done there but some layers are not visible when I have more than about 25
-more to come!
-The image file type is not retained. It always default back to PNG
-If I open a file that was created with VfR 2 and there was some custom channels (like for a light that shows as a render element), there's no way to get rid of it.
-Applying materials to layers is still problematic within the V-Ray Asset Editor. I see that some work was done there but some layers are not visible when I have more than about 25
-more to come!
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