I wrote a post earlier related to light naming sync with Rhino here.
However further experimenting with lights I found that I can't copy/paste lights from one scene to another or import saved lights.
1.- When copying and pasting, the asset editor seem to add the lights to the list (duplicated by the way), but the actual light objects are nowhere to be found in the scene.
2.- If I export one or more lights to a file and open the scene, the light objects are there but they lost the link with the asset editor and the layer where they were originally exported from is not created either which makes sense since no new objects have been pasted.
3.- Importing the above scene has the same result: The names appear duplicated but the objects don't exist and neither their layer.
However further experimenting with lights I found that I can't copy/paste lights from one scene to another or import saved lights.
1.- When copying and pasting, the asset editor seem to add the lights to the list (duplicated by the way), but the actual light objects are nowhere to be found in the scene.
2.- If I export one or more lights to a file and open the scene, the light objects are there but they lost the link with the asset editor and the layer where they were originally exported from is not created either which makes sense since no new objects have been pasted.
3.- Importing the above scene has the same result: The names appear duplicated but the objects don't exist and neither their layer.
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